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Locked Topic
Project Announcements [Read Me]; Rules, requirements and guidelines.
Topic Started: Aug 12 2008, 01:35 AM (62 Views)
DeathLock

The list of rules, requirements, and guidelines for either posting or replying to a topic. Learn, follow, and understand them. Save us the trouble of checking each topic for flames, spam, or anything against the rules.

Before posting a project, please follow the rules, requirements and guidelines.
The Rules
All forum rules apply in the project section as well, think about what you're going to post before actually posting it. Do not post any random crap on the forum.

Any violation to the rules will severe in multiple consequences.

Demo Requirements

  • The main story in detail.
  • The characters of the game, or just the ones you get familiar with in the beginning of the game.
  • What maker you are using for the project. (Please add [] in the topic.)
  • A minimum of 5 screenshots.
  • A demo over 15 minutes.
Completed Requirements

  • The main story in detail.
  • The characters of the game, or just the ones you get familiar with in the beginning of the game.
  • What maker you are using for the project. (Please add [] in the topic.)
  • A minimum of 6 screenshots.
  • A full version of the game.
Follow the requirements, so we don't have to deal with any of you. Please save us the trouble of posting it in the right section. If you wish your topic to be moved then, contact an admin or moderator for that purpose.

~DeathLock

Before replying to a project
, please follow the rules.
All forum rules apply in the project section as well, think about what you're going to post before actually posting it.

Any violation to the rules will severe in multiple consequences.

Criticism

Should be contructive and no post should simply say: "this sucks" , "your story is so cliché" , "etc." These types of posts are not helpful in any way and will be deleted with out warning and question!!!

What Is Cliché

Dictionary Definition

Quote:
 
1. A trite or overused expression or idea: "Even while the phrase was degenerating to cliché in ordinary public use . . . scholars were giving it increasing attention" Anthony Brandt.
2. A person or character whose behavior is predictable or superficial: "There is a young explorer . . . who turns out not to be quite the cliche expected" John Crowley.

Take note that every game amateur or commercialy made are cliché in some form or concept; even game play can be cliché not just the story or plot. The professionals have been making games a lot longer than you, me, or any amateur maker out there. And yes they some times make games that suck and blow, but still they have been doing it longer than YOU so think before you say something is cliché, because in the end I won't consider you a newbie to making games, just a wannabe amateur.

Oh yes the last part of the last sentence was harsh, but true.

~Gaara
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